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Nexus mods for fallout new vegas
Nexus mods for fallout new vegas










V0.116: Added many per object control parameters to configuration file. Added effects DOF, SSAO, but SSIL is not working in complex mode yet.

nexus mods for fallout new vegas

V0.118: ATI/AMD cards now supported, make sure ForceNVidiaCard=false is set in enbseries.ini. V0.121: Optimizations mostly and some bug fixes. V0.133: Added GUI for simpler editing, edge antialiasing, interior properties. V0.140: Fixed bug with additional configuration file, removed sun corona parameters and it's disabled at all, because not work properly. V0.141: Modified ssao/ssil code, mixer of it and fading.

nexus mods for fallout new vegas

V0.156: Increased performance of detailed shadows (and quality 2), fixed sun glare bug, scaled distance fade in fog (under SSAO_SSIL category) to make it looks properly at value 1.0 (i recommend to set FadeFogRange=1.0 now), increased quality and length of sun rays effect. Fixed issue with flickering weapons with some mods installed. V0.161: Added parameter to control detailed shadows intensity, removed their dependency from ambient color. This is just the mod with default preset, download customized presets and shaders from the forum or other sites. Warning! To run the mod properly, enable HDR in game video options.ĭepth of field effect supported by external shader file enbeffectprepass.fx, i recommend to use Matso version of it, for example from "Skyrim Visual Immersion" which is available by this link. POSTING THE ENBSERIES BINARY FILES ON NEXUS SITES IS STRICTLY PROHIBITED












Nexus mods for fallout new vegas