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Fallout 4 project commonwealth
Fallout 4 project commonwealth






fallout 4 project commonwealth fallout 4 project commonwealth

Pointless if using custom repair list if vanilla FNV weapons can't use CS weapons to fixes.Ĥ) Integrate most of the weapons to their proper level list. Here is my proposal:ġ) Re-balanced some weapons stats so it stay streamlined with FNV weaponsĢ) Inject all of the weapons into level list using script instead directly added into level list, which will cause incompatibility issues if some mods use the level list.ģ) Custom made repair form-list. Right now some of the weapons had very bad stats (take a look price of pipe gun,it the shittest gun in Fallout 4 but why it very pricey in FNV). I've to stop because my pc is very potate.īy the additional, I mean making the CS better organized and re-balanced.

fallout 4 project commonwealth

Never like the story but I love the guns and da woman (tch). I know fellow gunner, weintraub is on making replacer which is good for some people but I for one dislike replace vanilla FNV weapons.įor info, I played F4 a while back but it's just for a moment. So what I'm to do now is to make additional thing to CS. However, the mod's author, aarius is m.i.a and the update for the mod suspended. I really like the idea of having Fallout 4 arsenal inside Fallout New Vegas thus the Commonwealth Surplus (CS) existed. Hi to all Gunners, first of all this thread is for me to asking all your user of Commonwealth Surplus to give idea or suggestions about how to make this mod better.








Fallout 4 project commonwealth